Imported AoWoW.
This version of AoWoW is based on https://github.com/udw/udwbase and is not yet usable. An initial amount of testing has been finished, and you can import the aowow.sql database into your world database, and create a local copy of config.php.in as config.php to test this version. FirePHP (http://firephp.org/) has been added for testing purposes. Signed-off-by: TheLuda <theluda@getmangos.com>
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{config_load file="$conf_file"}
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{include file='header.tpl'}
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<div id="main">
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<div id="main-precontents"></div>
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<div id="main-contents" class="main-contents">
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<script type="text/javascript">
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{include file='bricks/allcomments.tpl'}
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var g_pageInfo = {ldelim}type: {$page.type}, typeId: {$page.typeid}, name: '{$object.name|escape:"quotes"}'{rdelim};
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g_initPath({$page.path});
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</script>
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{if isset($object.key) or isset($object.lockpicking) or isset($object.mining) or isset($object.herbalism)}
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<table class="infobox">
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<tr><th>{#Quick_Facts#}</th></tr>
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<tr><td><div class="infobox-spacer"></div>
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<ul>
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{if isset($object.key)}<li><div>{#Key#}: <a class="q{$object.key.quality}" href="?item={$object.key.id}">[{$object.key.name}]</a></div></li>{/if}
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{if isset($object.lockpicking)}<li><div>{#Lockpickable#} (<span class="tip" onmouseover="Tooltip.showAtCursor(event, '{#Required_lockpicking_skill#}', 0, 0, 'q')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">{$object.lockpicking}</span>)</div></li>{/if}
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{if isset($object.mining)}<li><div>{#Mining#} (<span class="tip" onmouseover="Tooltip.showAtCursor(event, '{#Required_mining_skill#}', 0, 0, 'q')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">{$object.mining}</span>)</div></li>{/if}
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{if isset($object.herbalism)}<li><div>{#Herb#} (<span class="tip" onmouseover="Tooltip.showAtCursor(event, '{#Required_herb_skill#}', 0, 0, 'q')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">{$object.herbalism}</span>)</div></li>{/if}
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</ul>
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</td></tr>
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</table>
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{/if}
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<div class="text">
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<a href="http://www.wowhead.com/?{$query}" class="button-red"><div><blockquote><i>Wowhead</i></blockquote><span>Wowhead</span></div></a>
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<h1>{$object.name}</h1>
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{if $zonedata}
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{#This_Object_can_be_found_in#}
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{strip}
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<span id="locations">
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{foreach from=$zonedata item=zone_c name=zone_f}
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<a href="javascript:;" onclick="
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myMapper.update(
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{ldelim}
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zone: {$zone_c.zone},
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coords: [
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{foreach from=$exdata[$smarty.foreach.zone_f.index] item=exdata_c name=exdata_f}
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{if ($exdata_c.x and $exdata_c.y)}
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[{$exdata_c.x},{$exdata_c.y},
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{ldelim}
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label:'$<br>
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<div class=q0>
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<small>{#Respawn#}:
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{if isset($exdata_c.r.h)} {$exdata_c.r.h}{#hr#}{/if}
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{if isset($exdata_c.r.m)} {$exdata_c.r.m}{#min#}{/if}
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{if isset($exdata_c.r.s)} {$exdata_c.r.s}{#sec#}{/if}
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</small>
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</div>',type:'0'
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{rdelim}]
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{if $smarty.foreach.exdata_f.last}{else},{/if}
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{/if}
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{/foreach}
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]
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{rdelim});
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g_setSelectedLink(this, 'mapper'); return false" onmousedown="return false">
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{$zone_c.name}</a>{if $zone_c.count>1} ({$zone_c.count}){/if}{if $smarty.foreach.zone_f.last}.{else}, {/if}
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{/foreach}
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</span>
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{/strip}
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<div id="mapper-generic"></div>
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<div class="clear"></div>
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{literal}
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<script type="text/javascript">
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var myMapper = new Mapper({parent: 'mapper-generic', zone: '{$zonedata[0].zone}'});
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gE(ge('locations'), 'a')[0].onclick();
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</script>
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{/literal}
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{else}
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{#This_Object_cant_be_found#}
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{/if}
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{if isset($object.pagetext)}
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<h3>Content</h3>
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<div id="book-generic"></div>
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{strip}
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<script>
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new Book({ldelim} parent: 'book-generic', pages: [
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{foreach from=$object.pagetext item=pagetext name=j}
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'{$pagetext|escape:"javascript"}'
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{if $smarty.foreach.j.last}{else},{/if}
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{/foreach}
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]{rdelim})
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</script>
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{/strip}
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{/if}
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<h2>{#Related#}</h2>
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</div>
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<div id="tabs-generic"></div>
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<div id="listview-generic" class="listview"></div>
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<script type="text/javascript">
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{if isset($allitems)}{include file='bricks/allitems_table.tpl' data=$allitems}{/if}
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var tabsRelated = new Tabs({ldelim}parent: ge('tabs-generic'){rdelim});
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{if isset($object.drop)}{include file='bricks/item_table.tpl' id='contains' name='contains' tabsid='tabsRelated' data=$object.drop}{/if}
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{if isset($object.starts)}{include file='bricks/quest_table.tpl' id='starts' name='starts' tabsid='tabsRelated' data=$object.starts}{/if}
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{if isset($object.ends)}{include file='bricks/quest_table.tpl' id='ends' name='ends' tabsid='tabsRelated' data=$object.ends}{/if}
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new Listview({ldelim}template: 'comment', id: 'comments', name: LANG.tab_comments, tabs: tabsRelated, parent: 'listview-generic', data: lv_comments{rdelim});
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tabsRelated.flush();
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</script>
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{include file='bricks/contribute.tpl'}
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</div>
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</div>
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</div>
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{include file='footer.tpl'}
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