Imported AoWoW.
This version of AoWoW is based on https://github.com/udw/udwbase and is not yet usable. An initial amount of testing has been finished, and you can import the aowow.sql database into your world database, and create a local copy of config.php.in as config.php to test this version. FirePHP (http://firephp.org/) has been added for testing purposes. Signed-off-by: TheLuda <theluda@getmangos.com>
This commit is contained in:
@@ -0,0 +1,463 @@
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<?php
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/*
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* UDWBase: WOWDB Web Interface
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*
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* © UDW 2009-2011
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*
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* Released under the terms and conditions of the
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* GNU General Public License (http://gnu.org).
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*
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*/
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// Необходима функция questinfo
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require_once('includes/allquests.php');
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require_once('includes/allobjects.php');
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require_once('includes/allnpcs.php');
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require_once('includes/allcomments.php');
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$smarty->config_load($conf_file, 'quest');
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// Номер квеста
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$id = $podrazdel;
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if (!$quest = load_cache(10, intval($id))) {
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unset($quest);
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// Подключаемся к ДБ:
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global $DB;
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// Основная инфа
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$quest = GetDBQuestInfo($id, 0xFFFFFF);
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/* ЦЕПОЧКА КВЕСТОВ */
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// Добавляем сам квест в цепочку
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$quest['series'] = array(
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array(
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'entry' => $quest['entry'],
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'Title' => $quest['Title'],
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'NextQuestInChain' => $quest['NextQuestInChain']
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)
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);
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// Квесты в цепочке до этого квеста
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$tmp = $quest['series'][0];
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while ($tmp) {
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$tmp = $DB->selectRow('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?d}
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WHERE q.NextQuestInChain=?d
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LIMIT 1
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['series'][0]['entry']
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);
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if ($tmp) {
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if (!empty($tmp['Title_loc']))
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$tmp['Title'] = $tmp['Title_loc'];
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array_unshift($quest['series'], $tmp);
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}
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}
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// Квесты в цепочке после этого квеста
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$tmp = end($quest['series']);
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while ($tmp) {
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$tmp = $DB->selectRow('
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SELECT q.entry, q.Title, q.NextQuestInChain
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.entry=?d
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LIMIT 1
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['series'][count($quest['series']) - 1]['NextQuestInChain']
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);
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if ($tmp) {
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if (!empty($tmp['Title_loc']))
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$tmp['Title'] = $tmp['Title_loc'];
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array_push($quest['series'], $tmp);
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}
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}
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unset($tmp);
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if (count($quest['series']) <= 1)
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unset($quest['series']);
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/* ДРУГИЕ КВЕСТЫ */
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// (после их нахождения проверяем их тайтлы на наличие локализации)
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// Квесты, которые необходимо выполнить, что бы получить этот квест
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if (!$quest['req'] = $DB->select('
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SELECT q.entry, q.Title, q.NextQuestInChain
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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(q.NextQuestID=?d AND q.ExclusiveGroup<0)
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OR (q.entry=?d AND q.NextQuestInChain<>?d)
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LIMIT 20', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry'], $quest['PrevQuestID'], $quest['entry']
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)
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)
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unset($quest['req']);
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else
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$questItems[] = 'req';
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// Квесты, которые становятся доступными, только после того как выполнен этот квест (необязательно только он)
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if (!$quest['open'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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(q.PrevQuestID=?d AND q.entry<>?d)
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OR q.entry=?d
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LIMIT 20', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry'], $quest['NextQuestInChain'], $quest['NextQuestID']
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)
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)
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unset($quest['open']);
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else
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$questItems[] = 'open';
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// Квесты, которые становятся недоступными после выполнения этого квеста
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if ($quest['ExclusiveGroup'] > 0)
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if (!$quest['closes'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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q.ExclusiveGroup=?d AND q.entry<>?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['ExclusiveGroup'], $quest['entry']
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)
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)
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unset($quest['closes']);
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else
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$questItems[] = 'closes';
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// Требует выполнения одного из квестов, на выбор:
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if (!$quest['reqone'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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q.ExclusiveGroup>0 AND q.NextQuestId=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
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)
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)
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unset($quest['reqone']);
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else
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$questItems[] = 'reqone';
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// Квесты, которые доступны, только во время выполнения этого квеста
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if (!$quest['enables'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.PrevQuestID=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, -$quest['entry']
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)
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)
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unset($quest['enables']);
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else
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$questItems[] = 'enables';
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// Квесты, во время выполнения которых доступен этот квест
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if ($quest['PrevQuestID'] < 0)
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if (!$quest['enabledby'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ?_quest_template q
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{LEFT JOIN (?_locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.entry=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, -$quest['PrevQuestID']
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)
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)
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unset($quest['enabledby']);
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else
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$questItems[] = 'enabledby';
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// Теперь локализуем все тайтлы квестов
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if ($questItems)
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foreach ($questItems as $item)
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foreach ($quest[$item] as $i => $x)
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if (!empty($quest[$item][$i]['Title_loc']))
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$quest[$item][$i]['Title'] = $quest[$item][$i]['Title_loc'];
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/* НАГРАДЫ И ТРЕБОВАНИЯ */
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if ($quest['RequiredSkillValue'] > 0 && $quest['SkillOrClass'] > 0) {
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// Требуемый уровень скилла, что бы получить квест
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/*
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$skills = array(
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-264 => 197, // Tailoring
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-182 => 165, // Leatherworking
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-24 => 182, // Herbalism
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-101 => 356, // Fishing
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-324 => 129, // First Aid
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-201 => 202, // Engineering
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-304 => 185, // Cooking
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-121 => 164, // Blacksmithing
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-181 => 171 // Alchemy
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);
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*/
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// TODO: skill localization
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$quest['reqskill'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ?_aowow_skill WHERE skillID=?d LIMIT 1', $quest['SkillOrClass']),
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'value' => $quest['RequiredSkillValue']
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);
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} elseif ($quest['SkillOrClass'] < 0)
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// Требуемый класс, что бы получить квест
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$quest['reqclass'] = $classes[abs($quest['SkillOrClass'])];
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// Требуемые отношения с фракциями, что бы начать квест
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if ($quest['RequiredMinRepFaction'] && $quest['RequiredMinRepValue'])
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$quest['RequiredMinRep'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ?_aowow_factions WHERE factionID=?d LIMIT 1', $quest['RequiredMinRepFaction']),
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'entry' => $quest['RequiredMinRepFaction'],
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'value' => $reputations[$quest['RequiredMinRepValue']]
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);
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if ($quest['RequiredMaxRepFaction'] && $quest['RequiredMaxRepValue'])
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$quest['RequiredMaxRep'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ?_aowow_factions WHERE factionID=?d LIMIT 1', $quest['RequiredMaxRepFaction']),
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'entry' => $quest['RequiredMaxRepFaction'],
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'value' => $reputations[$quest['RequiredMaxRepValue']]
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);
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// Спеллы не требуют локализации, их инфа берется из базы
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// Хранить в базе все локализации - задачка на будующее
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// Спелл, кастуемый на игрока в начале квеста
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if ($quest['SrcSpell']) {
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$tmp = $DB->selectRow('
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SELECT ?#, s.spellname_loc' . $_SESSION['locale'] . '
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FROM ?_aowow_spell s, ?_aowow_spellicons si
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WHERE
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s.spellID=?d
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AND si.id=s.spellicon
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LIMIT 1', $spell_cols[0], $quest['SrcSpell']
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);
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if ($tmp) {
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$quest['SrcSpell'] = array(
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'name' => $tmp['spellname_loc' . $_SESSION['locale']],
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'entry' => $tmp['spellID']);
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allspellsinfo2($tmp);
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}
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unset($tmp);
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}
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// Спелл, кастуемый на игрока в награду за выполнение
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if ($quest['RewSpellCast'] > 0 || $quest['RewSpell'] > 0) {
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$tmp = $DB->SelectRow('
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SELECT ?#, s.spellname_loc' . $_SESSION['locale'] . '
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FROM ?_aowow_spell s, ?_aowow_spellicons si
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WHERE
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s.spellID=?d
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AND si.id=s.spellicon
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LIMIT 1', $spell_cols[0], $quest['RewSpell'] > 0 ? $quest['RewSpell'] : $quest['RewSpellCast']
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);
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if ($tmp) {
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$quest['spellreward'] = array(
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'name' => $tmp['spellname_loc' . $_SESSION['locale']],
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'entry' => $tmp['spellID']);
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allspellsinfo2($tmp);
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}
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unset($tmp);
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}
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// Создания, необходимые для квеста
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//$quest['creaturereqs'] = array();
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//$quest['objectreqs'] = array();
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$quest['coreqs'] = array();
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for ($i = 0; $i <= 4; ++$i) {
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//echo $quest['ReqCreatureOrGOCount'.$i].'<br />';
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if ($quest['ReqCreatureOrGOId' . $i] != 0 && $quest['ReqCreatureOrGOCount' . $i] != 0) {
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if ($quest['ReqCreatureOrGOId' . $i] > 0) {
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// Необходимо какое-либо взамодействие с созданием
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$quest['coreqs'][$i] = array_merge(
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creatureinfo($quest['ReqCreatureOrGOId' . $i]), array('req_type' => 'npc')
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);
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} else {
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// необходимо какое-то взаимодействие с объектом
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$quest['coreqs'][$i] = array_merge(
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objectinfo(-$quest['ReqCreatureOrGOId' . $i]), array('req_type' => 'object')
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);
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}
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// Количество
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$quest['coreqs'][$i]['count'] = $quest['ReqCreatureOrGOCount' . $i];
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// Спелл
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if ($quest['ReqSpellCast' . $i])
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$quest['coreqs'][$i]['spell'] = array(
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'name' => $DB->selectCell('SELECT spellname_loc' . $_SESSION['locale'] . ' FROM ?_aowow_spell WHERE spellid=?d LIMIT 1', $quest['ReqSpellCast' . $i]),
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'entry' => $quest['ReqSpellCast' . $i]
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);
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}
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}
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if (!$quest['coreqs'])
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unset($quest['coreqs']);
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// Вещи, необходимые для квеста
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$quest['itemreqs'] = array();
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for ($i = 0; $i <= 4; ++$i) {
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if ($quest['ReqItemId' . $i] != 0 && $quest['ReqItemCount' . $i] != 0)
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$quest['itemreqs'][] = array_merge(iteminfo($quest['ReqItemId' . $i]), array('count' => $quest['ReqItemCount' . $i]));
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}
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if (!$quest['itemreqs'])
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unset($quest['itemreqs']);
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// Фракции необходимые для квеста
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if ($quest['RepObjectiveFaction'] > 0 && $quest['RepObjectiveValue'] > 0) {
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$quest['factionreq'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ?_aowow_factions WHERE factionID=?d LIMIT 1', $quest['RepObjectiveFaction']),
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'entry' => $quest['RepObjectiveFaction'],
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'value' => $reputations[$quest['RepObjectiveValue']]
|
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);
|
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}
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|
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/* КВЕСТГИВЕРЫ И КВЕСТТЕЙКЕРЫ */
|
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|
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// КВЕСТГИВЕРЫ
|
||||
// НПС
|
||||
$rows = $DB->select('
|
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SELECT c.entry, c.name, A, H
|
||||
{, l.name_loc?d as `name_loc`}
|
||||
FROM ?_creature_questrelation q, ?_aowow_factiontemplate, ?_creature_template c
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||||
{LEFT JOIN (?_locales_creature l) ON l.entry=c.entry AND ?}
|
||||
WHERE
|
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q.quest=?d
|
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AND c.entry=q.id
|
||||
AND factiontemplateID=c.faction_A
|
||||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||||
);
|
||||
if ($rows) {
|
||||
foreach ($rows as $tmp) {
|
||||
if (!empty($tmp['name_loc']))
|
||||
$tmp['name'] = $tmp['name_loc'];
|
||||
if ($tmp['A'] == -1 && $tmp['H'] == 1)
|
||||
$tmp['side'] = 'horde';
|
||||
elseif ($tmp['A'] == 1 && $tmp['H'] == -1)
|
||||
$tmp['side'] = 'alliance';
|
||||
$quest['start'][] = array_merge($tmp, array('type' => 'npc'));
|
||||
}
|
||||
}
|
||||
unset($rows);
|
||||
|
||||
// ГО
|
||||
$rows = $DB->select('
|
||||
SELECT g.entry, g.name
|
||||
{, l.name_loc?d as `name_loc`}
|
||||
FROM ?_gameobject_questrelation q, ?_gameobject_template g
|
||||
{LEFT JOIN (?_locales_gameobject l) ON l.entry = g.entry AND ?}
|
||||
WHERE
|
||||
q.quest=?d
|
||||
AND g.entry=q.id
|
||||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||||
);
|
||||
if ($rows) {
|
||||
foreach ($rows as $tmp) {
|
||||
if (!empty($tmp['name_loc']))
|
||||
$tmp['name'] = $tmp['name_loc'];
|
||||
$quest['start'][] = array_merge($tmp, array('type' => 'object'));
|
||||
}
|
||||
}
|
||||
unset($rows);
|
||||
|
||||
// итем
|
||||
$rows = $DB->select('
|
||||
SELECT i.name, i.entry, i.quality, LOWER(a.iconname) AS iconname
|
||||
{, l.name_loc?d as `name_loc`}
|
||||
FROM ?_aowow_icons a, ?_item_template i
|
||||
{LEFT JOIN (?_locales_item l) ON l.entry=i.entry AND ?}
|
||||
WHERE
|
||||
startquest = ?d
|
||||
AND id = displayid
|
||||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||||
);
|
||||
if ($rows) {
|
||||
foreach ($rows as $tmp) {
|
||||
if (!empty($tmp['name_loc']))
|
||||
$tmp['name'] = $tmp['name_loc'];
|
||||
$quest['start'][] = array_merge($tmp, array('type' => 'item'));
|
||||
}
|
||||
}
|
||||
unset($rows);
|
||||
|
||||
// КВЕСТТЕЙКЕРЫ
|
||||
// НПС
|
||||
$rows = $DB->select('
|
||||
SELECT c.entry, c.name, A, H
|
||||
{, l.name_loc?d as `name_loc`}
|
||||
FROM ?_creature_involvedrelation q, ?_aowow_factiontemplate, ?_creature_template c
|
||||
{LEFT JOIN (?_locales_creature l) ON l.entry=c.entry AND ?}
|
||||
WHERE
|
||||
q.quest=?d
|
||||
AND c.entry=q.id
|
||||
AND factiontemplateID=c.faction_A
|
||||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||||
);
|
||||
if ($rows) {
|
||||
foreach ($rows as $tmp) {
|
||||
if (!empty($tmp['name_loc']))
|
||||
$tmp['name'] = $tmp['name_loc'];
|
||||
if ($tmp['A'] == -1 && $tmp['H'] == 1)
|
||||
$tmp['side'] = 'horde';
|
||||
elseif ($tmp['A'] == 1 && $tmp['H'] == -1)
|
||||
$tmp['side'] = 'alliance';
|
||||
$quest['end'][] = array_merge($tmp, array('type' => 'npc'));
|
||||
}
|
||||
}
|
||||
unset($rows);
|
||||
|
||||
// ГО
|
||||
$rows = $DB->select('
|
||||
SELECT g.entry, g.name
|
||||
{, l.name_loc?d as `name_loc`}
|
||||
FROM ?_gameobject_involvedrelation q, ?_gameobject_template g
|
||||
{LEFT JOIN (?_locales_gameobject l) ON l.entry = g.entry AND ?}
|
||||
WHERE
|
||||
q.quest=?d
|
||||
AND g.entry=q.id
|
||||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||||
);
|
||||
if ($rows) {
|
||||
foreach ($rows as $tmp) {
|
||||
if (!empty($tmp['name_loc']))
|
||||
$tmp['name'] = $tmp['name_loc'];
|
||||
$quest['end'][] = array_merge($tmp, array('type' => 'object'));
|
||||
}
|
||||
}
|
||||
unset($rows);
|
||||
|
||||
save_cache(10, $quest['entry'], $quest);
|
||||
}
|
||||
|
||||
global $page;
|
||||
$page = array(
|
||||
'Mapper' => false,
|
||||
'Book' => false,
|
||||
'Title' => $quest['Title'] . ' - ' . $smarty->get_config_vars('Quests'),
|
||||
'tab' => 0,
|
||||
'type' => 5,
|
||||
'typeid' => $quest['entry'],
|
||||
'path' => '[]'
|
||||
);
|
||||
$smarty->assign('page', $page);
|
||||
|
||||
// Комментарии
|
||||
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
|
||||
|
||||
// Данные о квесте
|
||||
$smarty->assign('quest', $quest);
|
||||
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
|
||||
if (isset($allitems))
|
||||
$smarty->assign('allitems', $allitems);
|
||||
if (isset($allspells))
|
||||
$smarty->assign('allspells', $allspells);
|
||||
// Количество MySQL запросов
|
||||
$smarty->assign('mysql', $DB->getStatistics());
|
||||
// Загружаем страницу
|
||||
$smarty->display('quest.tpl');
|
||||
Reference in New Issue
Block a user